En Vogue and Four-Time GRAMMY® Winners TLC to Headline the 2019 GRAMMY Celebration®

SANTA MONICA, Calif.–(BUSINESS WIRE)–Past GRAMMY® nominees En Vogue and four-time GRAMMY winners
TLC are scheduled to perform at the exclusive 2019 GRAMMY Celebration®—the
Recording Academy‘s official after-party following the 61st
Annual GRAMMY Awards® on Feb. 10. The Celebration will also
feature a performance by GRAMMY-winner Kurt Elling and a DJ set by
Michelle Pesce. One of the year’s most anticipated events, attracting
GRAMMY winners, nominees, industry executives, and celebrities, the 2019
GRAMMY Celebration will take place at the Los Angeles Convention Center
immediately following the GRAMMY Awards.

“We look forward to our annual GRAMMY Celebration honoring the winners
and nominees of Music’s Biggest Night®,” said Neil Portnow,
President/CEO of the Recording Academy. “It’s an evening and rare
opportunity for all of us in the music community to celebrate triumphs
and milestones together, complemented by a handcrafted menu and even
more unforgettable performances featuring some of our most esteemed
talent following the GRAMMY Awards telecast.”

The Recording Academy will produce the post-telecast GRAMMY Celebration,
overseeing all of the entertainment, décor, and logistics involved in
bringing the annual event to life. More than 5,000 after-party guests
will be treated to a baroque-inspired, modern masquerade ball theme
encompassing sophisticated yet mysterious elements of baroque and rococo
décor, European cuisine, and an extravagant ambiance inspired by the
Renaissance era.

“Each year we diligently work to produce one of the largest awards show
celebrations, and we’re thrilled to bring the annual event back to Los
Angeles with a modern baroque-inspired theme to complement the elegance
of the evening,” said Branden Chapman, Executive in Charge of Production
Chief Business Development Officer of the Recording Academy. “We’re
excited to create and share these moments once again with our guests at
the 2019 GRAMMY Celebration.”

Guests will indulge in the masterful culinary skills of Joe Flamm,
Executive Chef of Chicago’s Michelin-starred Spiaggia and Café Spiaggia.
Flamm, in partnership with Levy Restaurants, has curated an innovative
menu to complement the unique theme of this year’s GRAMMY Celebration.
The menu will feature four Renaissance-inspired food stations inclusive
of appetizers, entrees, and desserts, all with a modern twist.

Mastercard will present musical experiences on the GRAMMY Celebration
Stage. Aflac is proud to present this year’s Celebration Jazz Lounge.
The evening will feature signature cocktails by Absolut Grapefruit.
Additional partners include Apple Music, Bulova, Delta Air Lines,
Hilton, IBM, JBL by HARMAN, Meredith Corporation, and Westwood One.

The 2019 GRAMMY Celebration is a private, ticketed event.

ABOUT THE RECORDING ACADEMY

The Recording Academy represents the voices of performers, songwriters,
producers, engineers, and all music professionals. Dedicated to ensuring
the recording arts remain a thriving part of our shared cultural
heritage, the Academy honors music’s history while investing in its
future through the GRAMMY Museum®, advocates on behalf of
music creators, supports music people in times of need through MusiCares®,
and celebrates artistic excellence through the GRAMMY Awards—music’s
only peer-recognized accolade and highest achievement. As the world’s
leading society of music professionals, we work year-round to foster a
more inspiring world for creators.

For more information about the Academy, please visit www.grammy.com.
For breaking news and exclusive content, follow @RecordingAcad on Twitter,
“like” Recording Academy on Facebook,
and join the Recording Academy’s social communities on Instagram,
Tumblr,
and YouTube.

WAY TO BLUE Appointed by Regal As Its Digital Marketing Agency-of-Record in U.S.

LOS ANGELES–(BUSINESS WIRE)–Regal
has appointed integrated communications agency Way
To Blue
to deliver all digital marketing activity and run its
social media campaigns.

Based out of its Los Angeles office, the award-winning integrated agency
will deliver digital marketing strategy and insight, video and social
media content, copy-writing, influencer engagement and management with a
dedicated team, covering all movie releases, brand initiatives, US and
International film festivals, industry and press events and talent
interviews from January 2019 onwards.

Daniel Heale, the global agency’s Chief Strategy Officer and US
Executive Vice President, commented: “Movies and cinema are the beating
heart of Way To Blue and we are absolutely thrilled to be appointed by
this iconic US brand to lead its digital marketing innovation, content
creation and social media campaigns. We will deliver insight and
data-led creative solutions, meaningful content and strong, engaging
campaigns to drive audiences into Regal’s award-winning cinemas
year-round. Theatrical moviegoing achieved an all-time record in the
U.S. last year. In 2019, we will help expand attendance growth and
market share for Regal by covering more events, festivals, junkets and
feature releases than ever before. We are incredibly excited and honored
to be Regal’s digital marketing partner.”

Ken Thewes, Regal Chief Marketing Officer, said: “At Regal, we
are consistently looking for innovation with the overall goal of
enhancing the moviegoing experience for our guests. By partnering with
Way To Blue, we have the opportunity to expand our online strategy in
2019 as we continue to be the industry leaders in content creation and
marketing in the digital space.”

Way To Blue won two Shorty Awards for its film marketing campaigns in
the US last year and was appointed in December to begin strategic
communications planning and content production for Regal. The agency
took over responsibility for all consumer facing digital marketing
activity from January 2019 and has created a number of new positions in
its Los Angeles office as a result of this appointment.

About Way To Blue

Way To Blue is a global integrated communications agency working with
entertainment, consumer and lifestyle brands. Core services include
research, strategy, social media, creative and production, publicity and
events, influencer marketing, digital development plus media planning
and buying. Established in 1999 as a digital-first business, the agency
built its reputation as film and entertainment specialists and works
with the likes of 20th Century Fox, NBC Universal, IMAX Corporation,
Sony Pictures, The Walt Disney Company, Warner Bros., Paramount
Pictures, Amazon and Netflix. With offices in North America, Europe,
Australia and Asia, Way To Blue complements its strong film marketing
heritage with an established and successful consumer brand division,
delivering award-winning strategic communications for brands such as
Hamley’s, InterContinental Hotels Group and Red Bull. www.waytoblue.com

About Regal:

Regal, a subsidiary of the Cineworld Group, operates one of the largest
and most geographically diverse theatre circuits in the United States,
consisting of 7,269 screens in 555 theatres in 43 states along with
American Samoa, the District of Columbia, Guam and Saipan as of December
31, 2018. We believe that the size, reach and quality of the Company’s
theatre circuit provides its patrons with a convenient and enjoyable
movie-going experience. We are committed to being “The Best Place to
Watch a Movie!” www.REGmovies.com

Discovery Deutschland Continues to Rely on SES’s MX1 for Managed Playout Services and More

LUXEMBOURG–(BUSINESS WIRE)–SES announced today that Discovery Deutschland, a TV and Digital Media
broadcast station based in Germany, has extended its partnership with
MX1, SES’s global provider of media services and solutions.

Under the terms of the extension, MX1 will continue to fully manage
playout and media asset management tasks for Discovery Deutschland’s SD
and HD channels. The channels include TLC, DMAX, Animal Planet,
Discovery Channel, and Shop 300 in Germany, as well as DMAX Austria in
SD in Austria. Additionally, the new channel TLC Austria has been
distributed over SES’s ASTRA 1N satellite since 1 January 2019 at its
prime orbital location of 19.2° East, reaching over 118 million TV homes
across Europe.

Discovery Deutschland is using MX1 360, a unified media platform, to
manage and deliver all linear and nonlinear content. Once the
ready-to-air programme files have been delivered by Discovery, MX1 360
brings together a full range of media services, enabling the broadcaster
to manage and deliver their content from a single interface to any
broadcast platform.

“Our playout operations are very complex, especially with regards to
demanding graphics and commercial requests,” said Alberto Horta, Deputy
General Manager, GSA, of Discovery Deutschland. “With MX1, we have a
reliable partner that offers the quality and service level we need to
ensure smooth playout operations and content management for all of our
channels, including the all-new TLC Austria channel in Austria.”

“We are pleased to have gained the trust and continued business of
Discovery Deutschland,” said Christoph Mühleib, Managing Director Astra
Deutschland and responsible for marketing and sales of Astra and MX1 in
Germany, Austria, and Switzerland. “By choosing us as its service
partner and trusting us to deliver the new TLC Austria channel via ASTRA
satellite in Austria, Discovery Deutschland provides further validation
of the exceptional reach, playout and content management services we
provide.”

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Media
Library

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Papers

About SES

SES is the world’s leading satellite operator with over 70 satellites in
two different orbits, Geostationary Orbit (GEO) and Medium Earth Orbit
(MEO). It provides a diverse range of customers with global video
distribution and data connectivity services through two business units:
SES Video and SES Networks. SES Video reaches over 351 million TV homes,
through Direct-to-Home (DTH) platforms and cable, terrestrial, and IPTV
networks globally. The SES Video portfolio includes MX1, a leading media
service provider offering a full suite of innovative services for both
linear and digital distribution, and the ASTRA satellite system, which
has the largest DTH television reach in Europe. SES Networks provides
global managed data services, connecting people in a variety of sectors
including telecommunications, maritime, aeronautical, and energy, as
well as governments and institutions across the world. The SES Networks
portfolio includes GovSat, a 50/50 public-private partnership between
SES and the Luxembourg government, and O3b, the only non-geostationary
system delivering fibre-like broadband services today. Further
information is available at: www.ses.com

About MX1

MX1, a wholly-owned subsidiary of SES (Euronext Paris and Luxembourg
Stock Exchange: SESG), is a leading global media services provider. It
works with leading media businesses to shape content into the ultimate
viewer experience, ensuring it can appear on any device, anywhere in the
world. MX1 offers a full range of content aggregation, content
management, channel playout, online video/VOD, and content distribution
services via its MX1 360 Unified Media Platform to amplify audience
reach on any broadcast, online, or VOD platform.

MX1 has 16 offices worldwide and operates global state-of-the-art media
centres on three continents, enabling customers to reach a potential
audience of billions around the world. As well as managing more than 5
million media assets, every single day it distributes more than 3,200 TV
channels, manages the playout of over 500 channels, and delivers over
8,400 hours of online video streaming and more than 560 hours of premium
sports and live events.

Follow us on TwitterFacebook and LinkedIn.

About Discovery Deutschland

Discovery Germany hosts the free-to-air TV channels DMAX, TLC and
Eurosport1, as well as the pay-TV channels Discovery Channel, Animal
Planet and Eurosport2 HD Xtra. The network, which was founded in 1996,
is based in Munich and reaches a total of 45 million households, 12
million Pay TV subscribers and 4 million digital users. Behind Discovery
Germany is Discovery, Inc. –the world’s leading non-fiction media
company with a reach of three billion viewers in over 220 countries.

Further information on discovery-networks.de

All trademarks appearing herein are the property of their respective
owners.

Logitech G Brings Advanced Sound Science to New Lineup of Gaming Headsets that are Built for Battle

LAUSANNE, Switzerland NEWARK, Calif.–(BUSINESS WIRE)–Today, Logitech
G
, a brand of Logitech,
(SIX: LOGN) (NASDAQ: LOGI) and leading innovator of gaming technologies
and products, introduced a new lineup of gaming headsets, engineered to
deliver the ultimate in sound science and the most immersive audio
gaming experience.

“Whether you’re into tricking out your battlestation or tearing it up in
your favorite battle royale game, we want you to get the superior audio
and comfort you deserve,” stated Ujesh Desai, vice president and general
manager, Logitech Gaming. “We’re always exploring new ways to deliver
amazing gaming experiences, and that’s just what we’re bringing to the
table with these new headsets.”

Logitech G has the broadest range of gaming headsets designed for gamers
of all abilities whether your a pro, hardcore or casual gamer. The new
headset lineup is designed so gamers can choose the ideal model that
suits their game and their budget. The line-up includes:

The Ultimate Sound and Lighting for Your Battlestation

  • Logitech® G935 7.1 LIGHTSYNC Wireless Gaming Headset
  • Logitech® G635 7.1 LIGHTSYNC Gaming Headset

The Perfect Battle Royale Headsets

  • Logitech® G432 7.1 Surround Gaming Headset
  • Logitech® G332 Stereo Gaming Headset

The Ultimate Sound and Lighting for your Battlestation

For gamers looking to make their battlestation the envy of everyone, the
Logitech® G935 7.1 LIGHTSYNC Wireless Gaming Headset delivers superior
audio and amazing RGB lighting. It’s the first in a family of headsets
to feature Logitech G’s exclusive Pro-G 50mm Audio driver, which is
crafted from hybrid mesh material for high-quality audio that delivers
deep bass and a round sound profile for highly cinematic audio. In
addition, this new headset features Logitech G’s LIGHTSYNC technology–
dynamic and customizable illumination that synchronizes to any content,
including games, videos, and music. This technology allows you to
customize every color to match your setup across keyboards, mice and
headsets. The new headset also features DTS Headphone: X® 2.0 surround
sound, an incredible technology that simulates the 3D environment of the
audio’s original mixing stage.

Tweet
Now
: Give your battlestation the ultimate sound and light
upgrade with the new @LogitechG G935 Gaming Headset #SoundScience
#BattleStation #PlayAdvanced Learn More:
https://bit.ly/2GnwAbP

Compatible with PCs, consoles and mobile devices, the Logitech G935
features 12-hour battery life, enhanced 6mm microphone technology and
increased wireless performance. Gamers can customize their experience
using Logitech G HUB, create custom sound profiles and assign onboard
G-Keys.

The G935 headset packs all of this innovation in a design that gamers
have come to love — premium leatherette earpads, an upgraded microphone
and on-ear volume control so that players never miss a moment of
crystal-clear communications.

Rounding out the battlestation headset lineup is the wired version,
Logitech® G635 7.1 LIGHTSYNC Wired Gaming Headset.

The Perfect Battle Royale Headset

For players joining the Battle Royale ranks, Logitech G delivers the new
G432 and G332 headsets. These headsets give every player a definitive
audio advantage and premium comfort at a price that doesn’t break the
bank.

Tweet
Now
: Play the Whole Game with the new @LogitechG G432 and
G332 Gaming Headsets #SoundScience #BattleRoyale #PlayAdvanced Learn
More:
https://bit.ly/2GnwAbP

The G432 7.1 Surround Sound Gaming Headset features 50mm drivers for an
incredible sound experience. Combined with DTS Headphone:X 2.0 surround
sound, the headset delivers sound that immerses you in the game. It
includes rotating leatherette ear cups, a large 6mm flip-to-mute mic and
convenient multi-platform compatibility.

Rounding out the headset lineup from Logitech G is the Logitech® G332
Gaming Headset. A stereo headset, the G332 offers the same great comfort
and quality as all of the headsets in the lineup and is a great option
for those looking for their first gaming headset.

All of the headsets in the lineup can be customized using Logitech’s G
HUB. Logitech G HUB is a new advanced gaming software interface to help
gamers get the most out of their gear. With a clean and modern
interface, gamers can quickly personalize their gear per game, share and
download profiles from others, and more.

Pricing and Availability

The Logitech Family of Gaming Headsets is expected to be available on
LogitechG.com and at global retailers in February 2019.

For more information, please visit our website,
our
blog
, or connect with us @LogitechG.

About Logitech G

Logitech G, a brand of Logitech International, is the global leader in
PC and console gaming gear. Logitech G is provides gamers of all levels
with industry-leading keyboards, mice, headsets, mousepads and
simulation products such as wheels and flight sticks – made possible
through innovative design, advanced technologies and a deep passion for
gaming. Founded in 1981, and headquartered in Lausanne, Switzerland,
Logitech International is a Swiss public company listed on the SIX Swiss
Exchange (LOGN) and on the Nasdaq Global Select Market (LOGI). Find
Logitech G at logitechG.com,
the company
blog
or @LogitechG.

Logitech and other Logitech marks are trademarks or registered
trademarks of Logitech Europe S.A and/or its affiliates in the U.S. and
other countries. All other trademarks are the property of their
respective owners. For more information about Logitech and its products,
visit the company’s website at logitech.com.

(LOGIIR)

GUESS?, Inc. Announces Partnership with Charlotte McKinney for SS19 Swimwear Capsule

NEW YORK–(BUSINESS WIRE)–This Spring/Summer 2019, GUESS introduces model and actress, Charlotte
McKinney as the face and designer of GUESS’ latest swimwear campaign and
her capsule, ICON. Charlotte, the star of the SS19 campaign, played an
instrumental role in the design and creation of each iconic swimsuit.

Charlotte McKinney is an American actress and model whose energetic
appeal has been featured in several previous GUESS swimwear and lingerie
advertising campaigns. With a strong social media presence, McKinney has
been chosen for her American beauty and personality, which perfectly
represents the spirit of GUESS and this highly feminine capsule
collection.

“It’s been such an honor to create, design and shoot for the iconic
brand that we know as GUESS. I owe a lot of my career success to GUESS,
it was my first big modeling job and a truly unforgettable experience.
It’s such a beautiful feeling to be part of the GUESS family, to have
shot several campaigns over the years, and now to create my own capsule
collection is a dream come true. I have designed twelve different
styles, so that everyone can find the perfect swimsuit that makes you
feel confident and gorgeous!” McKinney shares.

The campaign, art directed by Paul Marciano, Co-founder of GUESS?, Inc.,
and shot by photographer, Derek Kettela features Charlotte alongside the
other models at a private residence and on the beaches of sunny Los
Angeles, CA wearing key pieces from the ICON capsule. The
limited-edition swimwear collection pays homage to the brand’s heritage,
featuring styles and patterns that have made GUESS an iconic fashion
brand.

“Charlotte McKinney was the very first model we found on Instagram and
placed in the GUESS Swimwear 2014 campaign. Watching Charlotte’s
international stardom rapidly grow since her first campaign with
appearances in music videos, movies and on TV, has been an enjoyable
journey to follow. Since discovering Charlotte and welcoming her into
the GUESS family, she has been featured in several Swimwear and Lingerie
campaigns with GUESS. We are thrilled to welcome her back for another
campaign with GUESS and launch her first swimwear capsule” says Paul
Marciano.

The ICON capsule collection is comprised of stylish, feminine designs
offered in iconic leopard prints, flirty gingham, bold polka dots and
graphic stripes. Staying true to GUESS’ DNA, classic red, black and
white tones dominate the beachwear assortment and can be mixed and
matched with a variety of designs. Bandeau and halter bikini tops,
paired with cheeky, Brazilian and string briefs add a flirtatious
element to the rotation while 80’s-inspired high-legged one-piece
swimsuits enhance the silhouette and lend a chic fashion statement to
any summer wardrobe.

The ICON capsule collection will be available worldwide beginning March
2019 at select GUESS retail stores, select department stores and www.guess.com.

About GUESS?, Inc.

Established in 1981, GUESS began as a jeans company and has since
successfully grown into a global lifestyle brand. Guess?, Inc. designs,
markets, distributes and licenses a lifestyle collection of contemporary
apparel, denim, handbags, watches, footwear and other related consumer
products. Guess? products are distributed through branded Guess? stores
as well as better department and specialty stores around the world. As
of November 3, 2018, the Company directly operated 1,108 retail stores
in the Americas, Europe and Asia. The Company’s licensees and
distributors operated 584 additional retail stores worldwide. As of
November 3, 2018, the Company and its licensees and distributors
operated in approximately 100 countries worldwide. For more information
about the Company, please visit www.guess.com.

Penn National Gaming Names Jon Kaplowitz Senior Vice President of Interactive Gaming

WYOMISSING, Pa.–(BUSINESS WIRE)–Penn National Gaming, Inc. (PENN:Nasdaq) (“Penn National” or the
“Company”) announced today that Jon Kaplowitz has been appointed Senior
Vice President of Interactive Gaming effective February 11, 2019,
subject to customary regulatory approvals. Mr. Kaplowitz will assume
leadership of the Company’s Penn Interactive Ventures (“PIV”) operations
from Chris Sheffield who is leaving Penn National to pursue other
opportunities. Mr. Kaplowitz will report directly to Penn National’s
President and Chief Operating Officer, Jay Snowden.

As Senior Vice President of Interactive Gaming for Penn National, Mr.
Kaplowitz will oversee the operations of PIV’s suite of innovative
social casino products, including Viva Slots Vegas by Rocket
Games (mobile casino gaming’s “classic slots” leader), Hollywoodcasino.com
(online and mobile social slot games) and Hollywoodraces.com (an
advance deposit wagering platform). He will also oversee the Company’s
growing online sports betting offerings and real money iGaming
opportunities.

“In searching for Chris Sheffield’s successor, we looked for someone who
could not only build upon the successful platform that Chris and his
team established, but someone who could help take PIV to the next level
in terms of developing strategic partnerships with potential iGaming and
sports betting companies, as well as media and content providers. We are
fortunate to have found the perfect fit to lead those efforts in Jon
Kaplowitz,” said Jay Snowden.

For the last seven years, Jon has led the New Businesses team for
Comcast Corporation (Nasdaq: CMCSA), one of the world’s largest media
conglomerates, with a focus on generating growth from new markets and
industry verticals. Importantly, as “Managing Director and GM – New
Businesses” he incubated new business opportunities for the company and
led the corporate-wide strategy for the sports betting and iGaming
industries. Prior to joining Comcast, he served as Co-CEO of Massify,
the leading and fastest growing online content creation network. Prior
to that, he was Managing Director/Head of Business Development for the
World Poker Tour.

“Jon’s extensive business development background, operational management
experience and broad knowledge of sports betting and the online and
mobile gaming world, make him an ideal addition to the Penn National
management team as we near the launch of our online sports wagering
operations in West Virginia and real money iGaming and online sports
betting in Pennsylvania,” said Mr. Snowden.

“I want to thank Chris for his successful efforts in leading the
development of PIV from its early days of operations to an established,
profitable and growing business for Penn National,” said Mr. Snowden.
“We wish him all the best as he leaves to pursue new opportunities.”

Jon Kaplowitz commented on his appointment, “I am excited to join Penn
National at a time when the Company’s iGaming and sports betting
opportunities continue to expand in new markets. PIV’s platform is well
positioned for additional growth that will help us better engage with
our customers, build loyalty and retention, and serve as a significant
channel for new customer acquisition.”

About Penn National Gaming

Penn National Gaming owns, operates or has ownership interests in gaming
and racing facilities and video gaming terminal operations with a focus
on slot machine entertainment. Reflecting the recent completion of the
Pinnacle Entertainment transaction, the Company now operates 41
facilities in 18 jurisdictions. In total, Penn National facilities
feature approximately 50,200 gaming machines, 1,250 table games and
approximately 9,400 hotel rooms. The Company also offers social online
gaming through its Penn Interactive Ventures division and has leading
customer loyalty programs with over five million active customers.

Glu Reports Fourth Quarter and Full Year 2018 Financial Results

SAN FRANCISCO–(BUSINESS WIRE)–Glu Mobile Inc. (NASDAQ: GLUU), a leading global developer and publisher
of free-to-play mobile games, today announced financial results for its
fourth quarter and full year ended December 31, 2018. The company also
provided an outlook for its financial performance in the first quarter
and increased its financial guidance for the full year 2019.

Nick Earl, Chief Executive Officer, stated, “Our strong fourth quarter
performance capped off a great year for Glu and our shareholders.
Bookings for the full year grew 20% on the strength of our core business
driven by the successful execution of our Growth Games strategy. The top
line growth we delivered drove increased profitability on an adjusted
EBITDA basis each quarter throughout 2018 on a year over year basis,
reflecting the scale in our operating model.

Mr. Earl added, “We enter 2019 with a profitable and expanding core
business and a strong pipeline of original IP games that we plan to
launch this year and beyond. We are excited to announce that one of the
games in development is the next generation of our highly successful
Deer Hunter franchise. This new game will combine a proven game mechanic
with a deeper meta layer that we expect our fans will love. We believe
we are well positioned to build on the strong momentum from 2018 into
this year and beyond.”

Fourth Quarter 2018 Financial Highlights:

 

 

Three Months Ended

in millions, except per share data

December 31, 2018

 

December 31, 2017

 

Revenue

$95.6

$80.2

Gross margin

63.3%

29.5%

Net loss

($1.3)

($39.6)

Net loss per share – basic and diluted

($0.01)

($0.29)

Weighted-average common shares outstanding – basic and diluted

143.5

137.7

Cash generated from operations excluding royalty advances

$19.2

$8.5

Cash paid for royalty advances that are included in cash generated
from operations

($0.4)

($3.4)

Cash and cash equivalents

$97.8

$63.8

Additional Financial Information

 

 

 

 

 

 

 

 

 

 

Three Months Ended

Guidance provided for three months ended
December
31, 2018

December 31, 2018

 

December 31, 2017

Low

 

High

Bookings

$98.2

 

$83.2

$94.3

 

$96.3

Platform commissions, excluding any impact of deferred platform
commissions *

$25.5

$21.5

$24.8

$25.2

Royalties, excluding any impact of deferred royalties*

$6.9

$31.7

$5.8

$6.0

Hosting costs

$1.6

$2.3

$1.7

$1.8

User acquisition and marketing expenses

$23.4

$21.8

$22.5

$22.6

Adjusted other operating expenses*

$29.8

$29.7

$31.0

$31.2

Depreciation

$1.0

$0.8

$1.0

$1.0

* Platform commissions, excluding any impact of deferred platform
commissions, Royalties, excluding any impact of deferred royalties, and
Adjusted other operating expenses are non-GAAP financial measures. These
non-GAAP financial items should be considered in addition to, but not as
a substitute for, the information provided in accordance with GAAP.
Reconciliations for these non-GAAP financial items to the most directly
comparable financial items based on GAAP are provided in GAAP to
Adjusted results reconciliation table.

Full Year 2018 Financial Highlights:

 

 

Twelve Months Ended

in millions, except per share data

December 31, 2018

 

December 31, 2017

 

Revenue

$366.6

$286.8

Gross margin

62.3%

50.8%

Net loss

($13.2)

($97.6)

Net loss per share – basic and diluted

($0.09)

($0.72)

Weighted-average common shares outstanding – basic and diluted

141.4

135.7

Cash generated from operations excluding royalty advances

$37.9

($3.7)

Cash paid for royalty advances that are included in cash generated
from operations

($5.7)

($24.4)

Cash and cash equivalents

$97.8

$63.8

 

 

 

 

 

Additional Financial Information

Twelve Months Ended

December 31, 2018

 

December 31, 2017

Bookings

$384.6

 

$320.4

Platform commissions, excluding any impact of deferred platform
commissions *

$100.8

$82.7

Royalties, excluding any impact of deferred royalties*

$26.9

$49.8

Hosting costs

$6.7

$7.6

User acquisition and marketing expenses

$95.1

$88.8

Adjusted other operating expenses*

$117.3

$123.0

Depreciation

$3.9

$3.2

* Platform commissions, excluding any impact of deferred platform
commissions, Royalties, excluding any impact of deferred royalties, and
Adjusted other operating expenses are non-GAAP financial measures. These
non-GAAP financial items should be considered in addition to, but not as
a substitute for, the information provided in accordance with GAAP.
Reconciliations for these non-GAAP financial items to the most directly
comparable financial items based on GAAP are provided in GAAP to
Adjusted results reconciliation table.

Eric R. Ludwig, Chief Operating Officer and Chief Financial Officer,
said, “Fourth quarter bookings growth of 18% on a year over year basis
was better than expected driven by continued strong performance from our
Growth Games. Our strong top line performance enabled us to generate
$28.9 million of free cash flow for the full year 2018. The execution of
our Growth Games strategy in 2018 allowed us to deliver stackable
bookings and strong adjusted EBITDA profitability. We have revised our
annual guidance for 2019 upward to reflect the anticipated bookings
contributions from the two games that are currently in beta and excludes
contribution from our Disney/Pixar title that will enter beta in late
Q1.”

Financial Outlook as of February 4, 2019:

Glu is providing its financial outlook for the first quarter of 2019 and
updating guidance for the full year 2019 as follows:

First Quarter 2019 Guidance:

 

 

 

 

 

in millions

Low

 

High

Bookings

$88.0

$90.0

Platform commissions, excluding any impact of deferred platform
commissions

$23.1

$23.6

Royalties, excluding any impact of deferred royalties

$4.4

$4.5

Hosting costs

$1.5

$1.5

User acquisition and marketing expenses

$21.4

$21.7

Adjusted other operating expenses

$31.6

$31.7

Depreciation

$1.0

$1.0

 

Supplemental information:

Income tax

$0.2

$0.2

Stock-based compensation

$6.9

$6.9

Amortization of intangible assets

$1.3

$1.3

Weighted-average common shares outstanding – basic

145.4

145.4

Weighted-average common shares outstanding – diluted

159.0

159.0

 

Glu does not provide guidance on a GAAP basis primarily due to the fact
that Glu is unable to predict, with reasonable accuracy, future changes
in its deferred revenue and corresponding cost of revenue. The amount of
Glu’s deferred revenue and cost of revenue for any given period is
difficult to predict due to differing estimated useful lives of paying
users across games, variability of monthly revenue, platform commissions
and royalties by game and unpredictability of revenue from new game
releases. Future changes in deferred revenue and deferred cost of
revenue are uncertain and could be material to Glu’s results computed in
accordance with GAAP. Accordingly, Glu is unable to provide a
reconciliation of the non-GAAP financial measure guidance to the
corresponding GAAP measure without unreasonable effort.

Quarterly Conference Call Information:

Glu will discuss its quarterly results via teleconference today at 2:00
p.m. Pacific Time (5:00 p.m. Eastern Time). Please dial (866) 582-8907
(domestic), or (760) 298-5046 (international), with conference ID #
6480013 to access the conference call at least five minutes prior to the
2:00 p.m. Pacific Time start time. A live webcast and replay of the call
will also be available on the investor relations portion of the
company’s website at www.glu.com/investors.
An audio replay will be available between 5:00 p.m. Pacific Time,
February 4, 2019, and 8:59 p.m. Pacific Time, February 11, 2019, by
calling (855) 859-2056, or (404) 537-3406, with conference ID # 6480013.

Disclosure Using Social Media Channels

Glu currently announces material information to its investors using SEC
filings, press releases, public conference calls and webcasts. Glu uses
these channels as well as social media channels to announce information
about the company, games, employees and other issues. Given SEC guidance
regarding the use of social media channels to announce material
information to investors, Glu is notifying investors, the media, its
players and others interested in the company that in the future, it
might choose to communicate material information via social media
channels or, it is possible that information it discloses through social
media channels may be deemed to be material. Therefore, Glu encourages
investors, the media, players and others interested in Glu to review the
information posted on the company forum (http://ggnbb.glu.com/forum.php)
and the company Facebook site (https://www.facebook.com/glumobile)
and the company twitter account (https://twitter.com/glumobile). Investors,
the media, players or other interested parties can subscribe to the
company blog and twitter feed at the addresses listed above. Any updates
to the list of social media channels Glu will use to announce material
information will be posted on the Investor Relations page of the
company’s website at www.glu.com/investors.

Use of Non-GAAP Financial Measures

To supplement Glu’s unaudited condensed consolidated financial data
presented in accordance with GAAP, Glu uses certain non-GAAP measures of
financial performance. The presentation of these non-GAAP financial
measures is not intended to be considered in isolation from, as a
substitute for, or superior to, the financial information prepared and
presented in accordance with GAAP, and may be different from non-GAAP
financial measures used by other companies. In addition, these non-GAAP
measures have limitations in that they do not reflect all of the amounts
associated with Glu’s results of operations as determined in accordance
with GAAP. The non-GAAP financial measures used by Glu include
historical and estimated bookings, platform commissions, excluding any
impact of deferred platform commissions, royalties, excluding any impact
of deferred royalties, and adjusted operating expenses. These non-GAAP
financial measures exclude the following items from Glu’s unaudited
consolidated statements of operations:

  • Change in deferred platform commissions;
  • Change in deferred royalties;
  • Non-cash warrant benefit/(expense)
  • Impairment and amortization of intangible assets;
  • Stock-based compensation expense;
  • Restructuring charges;
  • Transitional costs; and
  • Litigation costs.

Bookings do not reflect the deferral of certain game revenue that Glu
recognizes over the estimated useful lives of paying users of Glu’s
games and excludes changes in deferred revenue.

Glu may consider whether significant items that arise in the future
should also be excluded in calculating the non-GAAP financial measures
it uses.

Glu believes that these non-GAAP financial measures, when taken together
with the corresponding GAAP financial measures, provide meaningful
supplemental information regarding Glu’s performance by excluding
certain items that may not be indicative of Glu’s core business,
operating results or future outlook. Glu’s management uses, and believes
that investors benefit from referring to, these non-GAAP financial
measures in assessing Glu’s operating results, as well as when planning,
forecasting and analyzing future periods. These non-GAAP financial
measures also facilitate comparisons of Glu’s performance to prior
periods.

Cautions Regarding Forward-Looking Statements

This news release contains forward-looking statements, including those
regarding our “Financial Outlook as of February 4, 2019” (“First Quarter
2019 Guidance” and “Full Year 2019 Guidance”), and the statements that
we expect our Disney/Pixar title to enter beta by late Q1; we have a
strong pipeline of original IP games that we plan to launch this year
and beyond; we plan to release a next generation version of our Deer
Hunter franchise; and that we believe we are well positioned to build on
the strong momentum from 2018 into this year and beyond. These
forward-looking statements are subject to material risks and
uncertainties that could cause actual results to differ materially from
those in the forward-looking statements. Investors should consider
important risk factors, which include: the risk that consumer demand for
smartphones, tablets and next-generation platforms does not grow as
significantly as we anticipate or that we will be unable to capitalize
on any such growth; the risk that we do not realize a sufficient return
on our investment with respect to our efforts to develop free-to-play
games for smartphones, tablets and next-generation platforms, the risk
that we will be unable build successful Growth Games that provide
predictable bookings and year over year growth; the risk that we will
not be able to maintain our good relationships with Apple and Google;
the risk that our development expenses for games for smartphones,
tablets and next-generation platforms are greater than we anticipate;
the risk that our recently and newly launched games are less popular
than anticipated or decline in popularity and monetization rate more
quickly than we anticipate; the risk that our newly released games will
be of a quality less than desired by reviewers and consumers; the risk
that the mobile games market, particularly with respect to free-to-play
gaming, is smaller than anticipated; the risk that we may lose a key
intellectual property license; the risk that we are unable to recruit
and retain qualified personnel for developing and maintaining the games
in our product pipeline resulting in reduced monetization of a game,
product launch delays or games being eliminated from our pipeline
altogether; and other risks detailed under the caption “Risk Factors” in
our Form 10-Q filed with the Securities and Exchange Commission on
November 8, 2018 and our other SEC filings. You can locate these reports
through our website at http://www.glu.com/investors.
We are under no obligation, and expressly disclaim any obligation, to
update or alter our forward-looking statements whether as a result of
new information, future events or otherwise.

About Glu Mobile

Glu Mobile (NASDAQ: GLUU) is a leading creator of mobile games. Founded
in 2001, Glu is headquartered in San Francisco with additional locations
in San Mateo, Toronto and Hyderabad. With a history spanning over a
decade, Glu’s culture is rooted in taking smart risks and fostering
creativity to deliver world-class interactive experiences for our
players. Glu’s diverse portfolio features top-grossing and award-winning
original and licensed IP titles including, Cooking DASH, Covet
Fashion
, Deer Hunter, Design Home, MLB Tap Sports
Baseball
and Kim Kardashian: Hollywood available worldwide on
various platforms including the App Store and Google Play. For more
information, visit www.glu.com
or follow Glu on Twitter,
Facebook
and Instagram.

COOKING DASH, COVET FASHION, DEER HUNTER, DESIGN HOME, TAP SPORTS, GLU,
GLU MOBILE, and the ‘g’ character logo are trademarks of Glu Mobile Inc.

Glu Mobile Inc.

 

 

 

 

Condensed Consolidated Statements of Operations

(in thousands, except per share data)

(unaudited)

Three Months Ended

Twelve Months Ended

December

December

December

December

2018

2017

2018

2017

 

Revenue

$

95,640

$

80,212

$

366,561

$

286,827

 

Cost of revenue:

Platform commissions, royalties and other

32,508

28,980

128,445

103,499

Impairment of prepaid royalties and minimum guarantees

612

26,067

711

27,323

Impairment and amortization of intangible assets

 

2,017

 

 

1,535

 

 

9,119

 

 

10,331

 

Total cost of revenue

 

35,137

 

 

56,582

 

 

138,275

 

 

141,153

 

Gross profit

 

60,503

 

 

23,630

 

 

228,286

 

 

145,674

 

 

Operating expenses:

Research and development

25,553

21,395

94,934

92,420

Sales and marketing

28,435

26,341

113,860

104,356

General and administrative

8,074

8,552

31,667

34,425

Restructuring charge

 

 

 

(21

)

 

240

 

 

6,019

 

Total operating expenses

 

62,062

 

 

56,267

 

 

240,701

 

 

237,220

 

 

Loss from operations

(1,559

)

(32,637

)

(12,415

)

(91,546

)

 

Interest and other income / (expense), net

286

(6,510

)

(235

)

(6,850

)

 

Loss before income taxes

(1,273

)

(39,147

)

(12,650

)

(98,396

)

Income tax benefit/(provision)

 

(49

)

 

(420

)

 

(549

)

 

826

 

Net loss

$

(1,322

)

$

(39,567

)

$

(13,199

)

$

(97,570

)

 

Net loss per common share – basic and diluted

$

(0.01

)

$

(0.29

)

$

(0.09

)

$

(0.72

)

 

Weighted average common shares outstanding – basic and diluted

143,527

137,697

141,402

135,715

 

Glu Mobile Inc.

 

 

Consolidated Balance Sheets

(in thousands)

(unaudited)

December 31

December 31,

2018

2017

 

ASSETS

Cash and cash equivalents

$

97,834

$

63,764

Accounts receivable, net

27,325

34,673

Prepaid royalties

8,520

2,994

Deferred royalties

4,410

4,364

Deferred platform commission fees

25,862

20,446

Restricted Cash

110

602

Prepaid expenses and other current assets

 

6,940

 

 

10,733

 

Total current assets

171,001

137,576

 

Property and equipment, net

13,888

14,630

Long-term prepaid royalties

1,667

9,302

Other long-term assets

2,505

3,299

Intangible assets, net

9,145

18,264

Goodwill

 

116,227

 

 

116,227

 

Total assets

$

314,433

 

$

299,298

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

Accounts payable

$

10,480

$

21,203

Accrued liabilities

1,384

1,154

Accrued compensation

17,896

20,603

Accrued royalties

14,139

11,782

Accrued restructuring

294

759

Deferred revenue

 

85,736

 

 

77,403

 

Total current liabilities

129,929

132,904

Long-term accrued royalties

1,649

7,300

Other long-term liabilities

 

5,542

 

 

5,234

 

Total liabilities

 

137,120

 

 

145,438

 

 

Common stock

14

14

Additional paid-in capital

617,781

589,962

Accumulated other comprehensive income (loss)

1

(6

)

Accumulated deficit

 

(440,483

)

 

(436,110

)

Total stockholders’ equity

 

177,313

 

 

153,860

 

Total liabilities and stockholders’ equity

$

314,433

 

$

299,298

 

 

Glu Mobile Inc.

 

 

 

 

 

 

GAAP to Adjusted Results Reconciliation

(in thousands)

(unaudited)

Three Months Ended

September 30,

December 31,

March 31,

June 30,

September 30,

December 31,

2017

2017

2018

2018

2018

2018

GAAP platform commissions

$

21,063

$

20,787

$

21,729

$

23,250

$

25,650

$

24,756

Change in deferred platform commissions

 

1,107

 

 

707

 

 

1,477

 

 

2,768

 

 

 

413

 

 

 

760

 

Platform Commissions, excluding any impact of deferred platform
commissions

$

22,170

 

$

21,494

 

$

23,206

 

$

26,018

 

 

$

26,063

 

 

$

25,516

 

 

GAAP royalties (including impairment of royalties and minimum
guarantees)

$

6,473

$

31,311

$

5,506

$

6,631

$

7,141

$

6,784

Change in deferred royalties

 

(153

)

 

355

 

 

15

 

 

767

 

 

 

(70

)

 

 

122

 

Royalties, excluding any impact of deferred royalties

$

6,320

 

$

31,666

 

$

5,521

 

$

7,398

 

 

$

7,071

 

 

$

6,906

 

 

GAAP other operating expenses (GAAP operating expenses excluding
user acquisition and marketing expenses)

$

36,138

$

34,516

$

35,263

$

34,929

$

36,797

$

38,695

Stock-based compensation

(3,575

)

(4,424

)

(6,308

)

(5,343

)

(5,879

)

(7,062

)

Transitional costs

(506

)

(336

)

(919

)

(13

)

(598

)

Restructuring charge

(1,402

)

21

(80

)

(160

)

Litigation Costs

 

 

 

 

 

 

 

 

 

 

(717

)

 

 

(1,217

)

Adjusted other operating expenses

$

30,655

 

$

29,777

 

$

27,956

 

$

29,573

 

 

$

30,041

 

 

$

29,818

 

 

In addition to the reasons stated above, which are generally applicable
to each of the items Glu excludes from its non-GAAP financial measures,
Glu believes it is appropriate to exclude certain items for the
following reasons:

Change in Deferred Platform Commissions and Deferred Royalties.
At the date we sell certain premium games and micro-transactions, Glu
has an obligation to provide additional services and incremental
unspecified digital content in the future without an additional fee. In
these cases, we recognize any associated cost of revenue, including
platform commissions and royalties, on a straight-line basis over the
estimated life of the paying user. Internally, Glu’s management excludes
the impact of the changes in deferred platform commissions and deferred
royalties related to its premium and free-to-play games in its non-GAAP
financial measures when evaluating the company’s operating performance,
when planning, forecasting and analyzing future periods, and when
assessing the performance of its management team. Glu believes that
excluding the impact of the changes in deferred platform commissions and
deferred royalties from its operating results is important to facilitate
comparisons to prior periods and to understand Glu’s operations.

Non-cash Warrant (benefit)/expense. Glu recorded non-cash charges
related to the warrants to purchase shares of common stock issued to
certain brand holders as part of third party licensing, development and
publishing arrangements. These charges were recorded in cost of revenue.
When evaluating the performance of its consolidated results, Glu does
not consider non-cash warrant charges as it places a greater emphasis on
overall stockholder dilution rather than the accounting charges
associated with any warrants. As the non-cash warrant expense impacts
comparability from period to period Glu believes that investors benefit
from a supplemental non-GAAP financial measure that excludes these
charges.

Impairment and amortization of Intangible Assets. When analyzing
the operating performance of an acquired entity or intangible asset,
Glu’s management focuses on the total return provided by the investment
(i.e., operating profit generated from the acquired entity as compared
to the purchase price paid) without taking into consideration any
allocations made for accounting purposes. Because the purchase price for
an acquisition necessarily reflects the accounting value assigned to
intangible assets (including acquired in-process technology and
goodwill), when analyzing the operating performance of an acquisition in
subsequent periods, Glu’s management excludes the GAAP impact of
acquired intangible assets to its financial results. Glu believes that
such an approach is useful in understanding the long-term return
provided by an acquisition and that investors benefit from a
supplemental non-GAAP financial measure that excludes the accounting
expense associated with acquired intangible assets.

Stock-Based Compensation Expense. Glu applies the fair value
provisions of Accounting Standard Codification Topic 718,
Compensation-Stock Compensation (“ASC 718”). ASC 718 requires the
recognition of compensation expense, using a fair-value based method,
for costs related to all share-based payments. Glu’s management team
excludes stock-based compensation expense from its short and long-term
operating plans. In contrast, Glu’s management team is held accountable
for cash-based compensation and such amounts are included in its
operating plans. Further, when considering the impact of equity award
grants, Glu places a greater emphasis on overall stockholder dilution
rather than the accounting charges associated with such grants. Glu
believes it is useful to provide a non-GAAP financial measure that
excludes stock-based compensation in order to better understand the
long-term performance of its business.

Restructuring Charges. Glu undertook restructuring activities in
the first, second and third quarters of 2017 and recorded cash
restructuring charges due to the termination of certain employees in
Asia and certain U.S. offices. Glu recorded the severance costs as an
operating expense when it communicated the benefit arrangement to the
employee and no significant future services, other than a minimum
retention period, were required of the employee to earn the termination
benefits. Additionally, Glu recorded restructuring charges upon exiting
portions of certain facilities in Asia and the U.S. in 2017 and the
first quarter of 2018. Glu believes that these restructuring charges do
not reflect its ongoing operations and that investors benefit from a
supplemental non-GAAP financial measure that excludes these charges.

Transitional Costs. GAAP requires expenses to be recognized for
various types of events associated with a business acquisition such as
legal, accounting and other deal related expenses. Glu incurred various
costs related to the divestiture of its Moscow studio, termination of
certain game related contracts and the acquisition and integration of
Crowdstar and Dairy Free Games into Glu’s operations. Glu recorded these
acquisition and transitional costs as operating expenses when they were
incurred. Glu believes that these acquisition and transitional costs
affect comparability from period to period and that investors benefit
from a supplemental non-GAAP financial measure that excludes these
expenses.

Litigation costs. Glu incurred legal costs related to the
complaint filed by the former Chief Executive Officer of Crowdstar in
the Superior Court of the State of California for the County of Santa
Clara against Glu, Time Warner Inc., Intel Capital Corporation,
Middlefield Ventures Inc., Rachel Lam, Jose Blanc and additional
yet-to-be-named defendants. Glu believes that these legal costs have no
direct correlation to the operation of its ongoing core business and
affect comparability from period to period and, as a result, that
investors benefit from a supplemental non-GAAP financial measure that
excludes these expenses.

We Are Nations Announces Recent Round of Fundraising with Dan Cardell and Esports Ventures LLC

NASHVILLE, Tenn.–(BUSINESS WIRE)–Esports retail and merchandise company We Are Nations announces a recent
fundraising round with Dan Cardell and Esports Ventures LLC.

The raise is targeted to support the delivery of We Are Nations’
ambitious expansion plans both in the US and Europe to drive the
company’s rapidly growing esports team and league business.

With increased marketing and operational support, the company will use
the funds to boost enterprising new activity through their existing
direct to consumer channels, as well as expanding the availability of
esports merchandise into non-endemic retail channels both on and off
line.

Both parties will not be disclosing the investment amount at this time.
Nations believes this round will take the company to a Series A raise
sometime in 2020.

Esports Ventures LLC is an early-stage venture capital group focused on
esports and emerging gaming technologies. The Chicago-based firm is led
by Managing Partner Dan Cardell. In addition, Cardell has joined the
company board.

“We Are Nations is a well-respected name in the esports merchandising
space and is known throughout the United States and internationally, and
we believe that now is the opportune time to team up with them to help
accelerate their impressive growth trajectory,” said Managing Partner
Dan Cardell.

Cardell is also involved with Northbrook-based venture fund Independence
Equity and Tokyo-based Ascent Robotics.

Cardell’s career has involved the development of successful investment
strategies at firms such as Mellon Bank, Weiss, Peck Greer, Bank of
America, and Wintrust.

We Are Nations CEO Patrick Mahoney added, “I met Dan last fall through
Trenton Pierson, our SVP of Strategy, and immediately knew we wanted to
work with him. His practical mainstream business experience mixed with
his willingness to get involved in an emerging market was really
important to us.”

About We Are Nations

We Are Nations is a specialist esports consumer products and retail
company with locations based in the United States, United Kingdom and
Australia with additional distribution partners around the world. The
company provides merchandise design, sales, manufacturing and
distribution services for esports teams, leagues and other endemic and
non-endemic brands operating in the esports industry.

Mvstermind x Dr. Scholl’s Shoes

ST. LOUIS–(BUSINESS WIRE)–Rapper Mvstermind collaborates with Dr. Scholl’s Shoes to create a
modern shoe.

Dr. Scholl’s Shoes continues their innovative approach to footwear
design by collaborating with ascending St. Louis rapper and producer
Mvstermind. The pair will launch a never-before sold shoe on
drschollsshoes.com mid-February.

The “MVSTERMIND” shoe is a limited release men’s sneaker designed by the
artist himself in collaboration with Claude Leco, a designer for the
brand. The footwear is fresh, modern and perfect for the urban sneaker
enthusiast.

Mvstermind first partnered with Dr. Scholl’s Shoes in February of 2018
as an ambassador for the brand’s “Do What You Love” campaign. The Dr.
Scholl’s Shoes brand leads by creating quality products and empowering
people to do their best work one step at a time. In the spring of 2017,
the brand started a nationwide search for ambassadors to serve as the
face of their products — focusing first on creative entrepreneurs.

Dr. Scholl’s Shoes selected Mvstermind not only because of his passion
for creating thought provoking music, but because of his commitment to
youth in the city of St. Louis, MO, where both teams are based, and for
his work in underserved communities. The partnership blossomed, and the
team quickly agreed that a deeper artistic collaboration was imminent.

“It has been a dream since childhood to design a shoe. I’m so excited
that this collaboration with Dr. Scholl’s Shoes has led to this shoe
design,” said Mvstermind.

“Dr. Scholl’s Shoes believes in supporting creative people who do what
they love – the same as we do each day in the footwear business. We are
excited to combine creative forces in order to keep pushing our brand
forward and bring more unique and innovative shoes to our customers
through this collaboration with Mvstermind,” said Katie Moore, design
director, Dr. Scholl’s Shoes.

In addition to Mvstermind, this inventive campaign has featured nine
other unique creatives who are on their feet doing what they love, from
photography to woodworking. To date, this is the first shoe design
collaboration with one of the “Do What You Love” brand ambassadors.

ABOUT MVSTERMIND

Rising rapper and producer, Mvstermind, is a self-taught artist who
began creating at the age of 11. After releasing the debut EP “Cusp,”
Mvstermind achieved the honors of a “TIDAL Rising Artist” and one of
NPR’s “20 Artists to Watch in 2019.” His confident, forward-thinking
attitude and bouncy performance style earned him opening spots for
Chance the Rapper and Travis Scott. By combining elements of rap, soul,
electronica and trap, Mvstermind has developed a unique style he calls
“retro futurism hip hop.”

ABOUT DR. SCHOLL’S

William Scholl was an inventor and entrepreneur who created products to
comfort feet. In the 60’s, he designed a simple wood sandal with a
brightly colored strap inspired by a vintage clog he found on his
travels. He set out to make a shoe that was good for one’s health and
ended up creating an enduring fashion icon.

Today, we share his same passion and approach. Our vision is to create
innovative footwear with uncomplicated, playful style for a healthier
life. We obsess as much about how shoes feel when you slip them on, as
how your feet feel at the end of the day. We strive to make active feel
at ease. With the belief that function and fashion should always be in
perfect harmony, we design for your everyday life in the real world.

We’re inspired by natural beauty that is timeless and relaxed. We love
effortless style no matter the season, the authentic heritage of
American design, and fashion that’s simple, yet full of surprises. Our
heritage is one where well-being and fashion meet unexpectedly and it’s
in the unlikely union where we find inspiration and discover endless
possibilities.

About Caleres (NYSE: CAL)

Caleres is a diverse portfolio of global footwear brands. Our products
are available virtually everywhere – in the over 1,200 retail stores we
operate, in hundreds of major department and specialty stores, on our
branded e-commerce sites, and on many additional third-party retail
websites. Famous Footwear offers great casual and athletic brands for
the entire family with convenient, curated, affordable collections. Sam
Edelman keeps expressive women in step with the latest trends in a
playful, whimsical way. Naturalizer shoes are beautiful from the inside
out, with elegant simplicity and legendary fit re-imagined for today’s
consumer. Allen Edmonds combines old world craft with new world
technology to create luxe footwear for the discerning man who wants
sophisticated, modern classics. Rounding out our family of brands are
Vionic, Vince, Franco Sarto, Dr. Scholl’s Shoes, LifeStride, Via Spiga,
Diane von Furstenberg, Blowfish Malibu, Bzees, Carlos by Carlos Santana,
Circus by Sam Edelman, Fergie, and rykä. Combined, these brands make
Caleres a company with both a legacy and a mission. Our legacy is our
more than 140 years of craftsmanship and our passion for fit, while our
mission is to continue to inspire people to feel good…feet first. Visit
caleres.com to learn more about us.

Fathom Events Chooses Bob Gold & Associates for Its “Big Screen” Corporate Communications

LOS ANGELES–(BUSINESS WIRE)–Fathom
Events
, owner and operator of the world’s largest cinema
distribution network, has selected Bob
Gold Associates
, a nationally recognized technology and
entertainment public relations agency, to manage its corporate
communication efforts to better communicate its unique big screen
experiences.

“Implementing a global communications strategy with Bob Gold
Associates was an easy decision to help elevate our brand. They have the
right entertainment experience and media relationships to get our story
told,” said Ray Nutt, Chief Executive Officer, Fathom Events. “We want
to make cinemas home to unique content experiences beyond studio
blockbusters – from corporate to experiential events.”

Fathom Events offers a variety
of unique entertainment
events in movie theaters such as live
performances of the Metropolitan Opera, top Broadway stage productions,
major sporting events, epic concerts, the yearlong TCM Big Screen
Classics series, inspirational events and popular anime franchises.
Fathom Events takes audiences behind the scenes for unique extras
including audience QAs, backstage footage and interviews with cast and
crew, creating the ultimate VIP experience.

“This is an exciting entertainment company that isn’t fully appreciated
for its highly curated depth of special screenings that draws audiences
who may not be movie goers. Many content owners rely on Fathom Events to
deliver its expert marketing to build awareness, generate fan
excitement, create media attention and qualify for awards. There’s a
reason why this company is the 12th largest distributor in
North America – because Fathom Events offers something for everyone,”
said Bob Gold, president CEO, Bob Gold Associates.

Bob Gold Associates guarantees all deliverables in every contract.
There are no hidden fees, and no promises to just work hard. Only
guaranteed results. The company strongly believes in conducting original
research to develop core messaging and communications strategy. For more
than 23 years, Fortune 500 companies and start-ups; major TV and direct
to consumer networks and technology companies count on BGA for solid
counsel, crisis communications and most of all – to get their stories
told.

Fathom Events is the one-stop-shop for marketing and screening over 160
titles a year to over 2,100 movie screens in 44 countries. Its
screenings attract over 5 million attendees a year, often delivering the
highest per-screen average against all other films screening on the same
date.

For more about Bob Gold Associates, visit www.bobgoldpr.com.

For more information, visit www.FathomEvents.com.